![]() When players are AFK they’re not counted when balancing the mission. On more compact maps, reducing spawn distance to ~800m is often a good idea. Increasing spawn distance is not recommended due to the impact on performance and enemy behaviour. ![]() If you’re playing with friends, you may want to disable membership (which makes everyone a member) and disable TK punishment. This is where you set parameters for a new game or change them for an old game. Options will be greyed out (or not shown) if their mods are not loaded on the server. If you’re loading an older save, make sure that the settings are correct. You can change them later, but the arsenal and garage will not be updated. This is where you select which factions, DLC and addon mods to use for a new game. Makes it easier to transfer saves between machines or profiles. Use new save file: Save data to AntistasiCommunity.vars instead of the global 3profile. Load old params: Retain the parameters (but nothing else) of the selected game when creating a new one. Descriptions of controls:Ĭopy old game: Loads the selected game, but if saved subsequently it will use a new ID & location. All saves from previous Antistasi Community versions and original/Barbolani Antistasi 1.3+ should work. This is where you choose which game to load, or to create a new one. There is an (Arma) parameter to automatically load the previous game for unattended restarts, but new games must be created by an admin. On a dedicated server, you need to log in as admin (/ then #login adminpassword) to see the setup UI. MISSIONS CYCLE (see below) class Missions Īntistasi_mapname.mapname needs to be replaced with the appropriate mapname based on which map you want to play.Īntistasi_chernarus_summer.chernarus_summerĪntistasi_chernarus_winter.chernarus_winterĪntistasi_cup_chernarus_A3.cup_chernarus_A3Īntistasi now has a setup UI for choosing factions and parameters, selecting a game to load or creating a new one. If you want to set the server up to automatically load the Antistasi mission after a restart, that can be done using the mission cycle in the server.cfg like in the following example. Once the mission has been started, log in as admin to see the setup UI. ![]() The default text chat key is the slash (/) key. Server commands (such as #login or #missions) are entered in the text chat box. The admin password is in your server config file. To log in as admin, use the server command #login adminpassword. To get to the mission selection UI in this case, you must log in as admin and then use the server command #missions. The vast majority of server providers seem to have an empty mission cycle by default, which means you just get a blank loading screen on connection rather than the selection UI. When you now start the server, you should be able to manually select the missions called Antistasi Community, load it and play.Different servers have different names for these.Ĭlients must load the same Antistasi mod as the server. The mod should be loaded as a general mod (-mod), not as a server mod (-servermod). Only one Antistasi mod should be loaded at a time. Please consult the documentation available for your service or contact their support, if applicable. How exactly again is depending on your server setup. ![]() When using FTP, make sure binary rather than text or auto transfer mode is selected. You can also upload the client workshop mod from your PC. Download the rar, unpack it and upload the content via FTP to your server. In case your server does not have this functionality, you likely have to upload the files manually to the server. In this case subscribe to the Antistasi Mod via your server. Some servers have the ability to directly subscribe to a Steam Workshop Item. How you go about this is depending on your server setup.
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